namespace Battle.TimelineLog
{
    /// <summary>
    /// 技能
    /// </summary>
    public class Skill : FightId, IActive
    {
        public string SysId { get; private set; }
        public int Level { get; private set; }
        public Skill(string sysId, int lv)
        {
            SysId = sysId;
            Level = lv;
        }

        public void Active()
        {
        }
    }
}